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Well, why not? It's certainly possible to get real aircraft instruments. Used instruments turn up fairly often on auction websites like Ebay. There are a number of companies that cater to the flight community that offer new and used flight instruments. Trade-A-Plane is a print and on-line "green sheet" where you can buy a complete airplane if you want. Surprisingly, some new instruments aren't all that expensive compared to some of the commercially available simulated ones (though admittedly, both are too expensive for me). Basic flight instruments for the experimental aviation crowd might be worth looking at. Check out Aircraft Spruce and Specialty, and Wicks Aircraft. However...Before plunking down a wad of cash for even a used instrument you need to know if it's even possible to interface to, and control, a real aircraft instrument. The definitive answer is yes, no, maybe and it depends. This answer pretty well covers it all, but, as I'm feeling somewhat gregarious, I think I'll elaborate a bit anyway. Magnetic Field Sensing Instruments
Gyroscopic instrumentsConsider instruments that directly incorporate a gyro, such as the artificial horizon, the rate of turn indicator, and the directional gyroscope. These instruments are interesting because, unlike the other instruments, the indicators or pointers in these gyro-based instruments are designed not to move. The gyro in each is configured to maintain a fixed orientation. The indicator or pointer is mounted on the gyro-stabilized platform inside the instrument. It is the instrument housing (and the aircraft bolted to it) that moves around the indicator or pointer. This presents a rather large hurtle to effectively using this class of instrument in a flight simulator. Because, unless you can alter the laws of physics, the bottom line is no you can't use real gyro instruments in your sim. Air Pressure sensing Instruments
Servo-ed and Other InstrumentsConsider the various remote reading instruments like servo-ed compasses and attitude direction indicators, or engine gauges like RPM, oil pressure, and exhaust gas temperature. These work on a variety of principles. The ease or possibility of using these instruments depends upon which type you end up with. Bottom line then is it depends. The Bottom, Bottom LineAircraft instruments work on a variety of principles. In a number of cases it is possible to supply simulated inputs to these instruments and make them work effectively within a flight simulator. These simulated inputs take the form of varying pressures, varying magnetic fields, electrical pulses of varying frequency and multi-phase electrical signals with varying phase. Some of these inputs will be simple but many will be quite complex. For this complexity you get to look at real aircraft instruments in your sim. Some instruments cannot be effectively incorporated within a simulator without modifications that effectively turn them into simulated instruments. If worn out or defective instruments are available at low cost, they may be of greatest value as a starting point for building simulated units. So, the bottom, bottom line is really, "it depends", because it comes down to how skillful you are in adapting your system to the inputs required by whatever real flight instruments you find. An ExampleLet's say you've got your eye on some surplus military instruments and you're about to bump your Ebay bid up from the "loose change" to "serious cash" level. You're pretty sure it's a remote indicator of some sort. Here's a very rough idea of what you're about to get into. Many of these remote reporting instruments make use of devices called synchros. ("Selsyns" and "autosyns" are similar though older. Today's synchros are much more accurate.) Synchros are used to synchronize the rotational position of shafts that are electrically, rather than mechanically connected. For example, a float in a fuel tank may rotate a synchro shaft near a fuel cell. This rotation is repeated in the cockpit by another synchro within the fuel quantity gauge. In a somewhat more complicated application, the relative movement of a gyro stabilized platform is repeated within the cockpit as a slaved gyro compass or attitude indicator. As a representative instrument, here are a couple of shots of the insides of a surplus, remote indicating Lear ADI. (Photos are courtesy of Roger Wielgus.)
Small synchros do not produce a great deal of torque. Getting a relatively large indicating device, like the sphere in this ADI, to respond quickly, was often handled by pairing a particular kind of synchro, called a control transformer, with a motor. The control transformer sensed the actual position of the indicator relative to the desired position and produced a signal proportional to the difference. This difference signal was amplified, and used to power the motor. In the case of dual axis instruments, Like this ADI, this arrangement is implemented twice, once for pitch and again for roll. With regard to this particular instrument, the amplifier was remotely located. Other instruments have an internal amplifier.
Not all instruments incorporating synchros make use of this servo arrangement. Instruments with only a light weight pointer like an engine RPM gauge or an ADF head, do not have high torque requirements, and so can make do with an unaided synchro. This improves the possibility of their use by a hobbyist, but does not guarantee success. Utilizing these instruments in an unmodified form is possible, but by no means is it a trivial task. These instruments work on 400 Hz power, make use of a technology few are familiar with and documentation is generally in short supply. Nonetheless, these instruments functioned in aircraft and a person skilled in electronics can reverse engineer their operation and make use of them in a simulator. So,... if you really are considering bumping that Ebay bid into the "serious cash" region, do your homework first. Learn all you can about synchro systems and have a game plan in place for how you're going to interface to the instrument. For More InfoTo investigate synchros in more detail, take a look at "Synchro and Resolver Engineering Handbook" from Moog, and "All About Synchros, Resolvers and Data Acquisition" by Michael W. Johnson. You will also find an overview of synchros as used in aircraft instruments in Aviation Electronics by Keith W. Bose, and Modern Aviation Electronics by Albert Helfrick. (At least it's in the first edition, probably later editions too, though I don't know that for a fact.) A good reference for learning how basic flight instruments function is Fundamental of Aircraft Flight and Engine Instruments by Jack Andersen. The book was published by Hayden Book Company in 1969, and is no longer in print. However, with a bit of perseverance, it can be found through used book dealers. Another possibility is Aircraft Instruments and Integrated Systems by E. H. J. Pallett. This one is much newer (1992), and though I haven't personally read it, its table of contents looks pretty good. It's available through Avionics.com. |
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It's possible that I'm not as smart as I think I am. (Occasionally, I have moments when I know this to be true. Fortunately the feeling passes quickly.) Although I have tried to make this information as accurate as I can, it is not only possible, but also quite likely, that errors lurk within. I cannot and do not warrant these pages to be error free and correct. Further I accept no liability for the use of this information (or misinformation). If, after reading this, you are still interested, please be aware that the contents of this site are protected by copyright (copyright © 2002, 2003, 2004, 2005, 2006, 2007, 2008 by John M. Powell). Nonetheless, you may copy this material subject to these three conditions: (1) the copyright notice is copied and presented along with the material, (2) the copy is used for non-commercial purposes, and (3) the source of the material is properly credited. And of course, you may link to this page. |